brazerzkidaimyweb.blogg.se

Civilization ii release date ps1
Civilization ii release date ps1








civilization ii release date ps1
  1. CIVILIZATION II RELEASE DATE PS1 MOD
  2. CIVILIZATION II RELEASE DATE PS1 FULL
  3. CIVILIZATION II RELEASE DATE PS1 PLUS

CIVILIZATION II RELEASE DATE PS1 FULL

You can see a lot of my finished units in this shot! :)īelow is the full imported unit line up for the scenario! All stats and abilities have been completed as well, which took ages as ensuring balancing but keeping faction uniqueness is not an easy thing lol! As for the graphics, well unlike the custom high res C&C assets that gave me no end of problems and converted pretty badly into my C&C Africa scenario these RA2 unit assets were actually very similarly sized to Civ2 ones so I was able to do nice 1:1 conversions of most of the units resulting in a better looking lineup. Because a zoomed in shot cuts off a lot of good content from the map I used the track enemy movement windows to show off other cool areas. Next comes the big stuff! I'm finally at the stage where I think the scenario is good enough to make a picture to use in videos and other promotional materials, which those who've been following my work will know is the reason I needed to get this far before returning to finishing and releasing my other projects as I wanted to advertise each project while making videos of the others so I needed to make something good enough to use! It's a very nice feeling to know that all my scenarios are now in the final stages requiring only a bit of sound design and testing before being ready for release! :) Anyway this promotional shot will be often displayed as a thumbnail so to ensure items are clear and visible I've gone with a zoomed in shot that'll look a bit weird here in full screen HD but it will look great in smaller thumbnails.

civilization ii release date ps1

I'm pleased to say I have FINISHED all unit imports (along with stat balancing and costing), custom technologies, base improvement buildings and all theirs icons for the Red Alert 2 scenario! So how about I show you guys some of this recent work.įirstly I've created a loading splash screen for the scenario based on the original Allied New York mission loading screen from Red Alert 2 but has some soviet stuff added to make it more general.

civilization ii release date ps1

Well now after months working on those projects I feel I have the confidence and experience to try and attempt this rather crazy idea of mine to change Civ2's well known world battle map style into a beautiful sprawling urban metropolis of endless tall buildings and streets for your tanks and bombers to fight over, all somehow within the limitations of the old Civ2 MGE engine of course! It's 20 years too late but I'm doing it anyway haha! The Red Alert 2 city idea seemed too hard at the time so I figured I'd continue working on the HoMM2 scenario and start work on a fun Command & Conquer 2 Africa Campaign Scenario as training first.

CIVILIZATION II RELEASE DATE PS1 MOD

While working with Metropolis on the Civilization 2 - Heroes of Might and Magic 2 Mod I started thinking about how cool it would be to play a C&C2 style dark and moody scenario along with a city siege Red Alert 2 style Civ2 scenario with towering capturable buildings as I'm a huge Command & Conquer and Red Alert fan (so much that I run a retro C&C tribute website).

CIVILIZATION II RELEASE DATE PS1 PLUS

In this sixth dev diary we're finally in the home stretch as the title loading screen plus all units, technologies, base improvements are completed for the Civilization 2 - Red Alert 2 Siege of New York Scenario!










Civilization ii release date ps1